Console Game Art
To create high-quality games you need high-quality art, and Zatun provides just that with stunning 3D content for game productions. With a multidisciplinary team at our disposal, we are capable of delivering 3D look development, concept art, modeling, rigging, animation, texturing and more. From AAA console productions for big developers to Indie Studios, we have over 15 years of experience in providing 3D art for games.
Why Choose Zatun For 3D Game Art Outsourcing?
Zatun specializes in creating 3D animations and models for games. We have successfully created games for various platforms like PlayStation, XBOX, Nintendo, PC, PC VR, iOS, Android and are experienced with Unity Game Engine and Unreal Game Engine. Furthermore, we provide top-notch texturing and modeling for game projects regardless of their size.
We know how to create spectacular works of 3D art for our clients and are well versed with the latest game development technology and methodologies to create 3D art and animation of the highest quality for your games. Zatun focuses on forming long-lasting relationships with its clients and earns their trust by securely delivering value.
Our Features
Our flexible and talented 3D art team is capable of meeting all of your needs, whether you are looking to outsource your entire game art or just need a few assets done by us:
Want to Transform Your Ideas into World-Class 3D Game Art
At Zatun, we don’t just offer 3D game art services, we offer our passion and expertise for game art. We only employ talented individuals and focus on providing our valued clients with top quality, always on time and budget. We also constantly research new development techniques to provide you with nothing but the best in 3D art!
Our team constantly strives for open communication and this is made possible through personal serviced and increased availability. Moreover, we employ strict control procedures to ensure the security and confidentiality of your 3D assets. So, are you looking for the best 3D art for your game project? Then, you know where to call.