Our Projects

LeapFrog,USA

Platform: iPhone, iPad and Android
GameMy Robot Friend
Scope of work: Created models and textures for various objects and environments in the game  from the references provided.

Mobile Deluxe, USA

Platform: iPhone, iPad, Android, Facebook
GameBig Win Slots™ – Slot Machines
Scope of work: Created all art and design for various slot machine games based on different themes for all platforms.

Lordz Game Studio, Netherlands

Platform: iPhone, iPad and Android
Game: Conquest! Medieval Realms
Scope of work: Created art for the entire game right from UI Design to Character Design and Assets. Created Stylized 3D characters and Assets, designed UI interface and art.

Likenone, India

Platform: Android
Game: Kite Fever – Kai Po Che
Scope of work: Art, design and complete development for the game based on the Indian Kite Flying Festival. The game received over 500,000+ downloads in less than a month with no marketing efforts.

Lordz Game Studio, Netherlands

Platform: PC
Game: Panzer Corps and Lordz Panzer Corps site
Scope of work: Created over 220 units, including tanks, ships, planes, anti-aircraft guns, etc. for the WW2 game “Panzer Corps”.

Swim Trainer, Luxembourg

Platform: iPhone
Game: Swim Trainer Race
Scope of work: Complete game development project including art and programming for the iPhone Swimming Simulation game.

Inertia, USA

Platform: iPad and iPhone
Game: TBA
Scope of work: Created the entire art for the game right from concepts to character design, level design, 3d characters to 3d environments, 3d character animation, game UI design, in-game GUI, game logo to game effects.

AppLab, Belgium

Platform: iPad and Android Tablets
Game: TBA
Scope of work: Created art including game logo, UI, world map and environments for this Time Management game.

Ngmoco : ), San Francisco, CA, USA

Platform: iPhone
Game: WeRule
Scope of work: Created stylized props and environments for highly popular iPhone Social Networking game “WeRule”.

NewToy Inc, McKinney, Texas, USA

Platform: iPhone
Game: WeRule
Scope of work: Created concepts, stylized characters, stunning environments and props for highly popular iPhone Social Networking game “WeRule”.

OurStage, Massachusetts, USA

Platform: Facebook
Game: NA
Scope of work: Created characters and environment concepts, 2D isometric vector environments, Vector props and assets; 3D Game Avatars and 3D animations and Game UI for the Facebook game.

Summer Time Studio, Tokyo, Japan

Platform: Android
Game: The Last Mage
Scope of work: Created environments and props for the fantasy based game.

Santa Cruz games , Santa Cruz, California, USA

Platform: Nintendo Wii
Game: IGOR
Scope of work: Created stylized characters and props for Wii game in the required poly count and texture size.

Gearbox Software, Plano, Texas, USA

Platform: Xbox 360
Game: Aliens
Scope of work: Created Hi-Poly environments for the XBox 360 game.

Purple Patch Studios, UK

Platform: PC Downloadable Game (Casual Game)
Game: Magic Aces
Scope of work:Created all art for the game right from concept till the final product. This included game UI design, game GUI, storyboards, in-game icons, game screens, game play backgrounds, world map, avatar profiles, etc.

Corbomite Games, Tel-Aviv, Israel

Platform: PC Downloadable Game (Casual Game)
Game: Zbang
Scope of work: Created stylized low poly characters for the PC Downloadable casual game.

Bukhatir Group, Dubai, UAE

Scope of work: Created a 5 minute 3D animation presentation showcasing Al Dhaid Cricket Village.

CHOI Productions, Seoul, South Korea

Scope of work: Created Hi-Poly 3D Movie Models and textures for a Korean movie.

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