Our Projects

Lordz Game Studio, Netherlands

Platform: PC
Game: Panzer Corps and Lordz Panzer Corps site 
Scope of work:Created over 220 units, including tanks, ships, planes, anti-aircraft guns, etc. for the WW2 game “Panzer Corps”.

Swim Trainer, Luxembourg

Platform: iPhone
Game: Swim Trainer Race
Scope of work: Complete game development project including art and programming for the iPhone Swimming Simulation game.

Ngmoco : ), San Francisco, CA, USA

Platform: iPhone
Game: WeRule
Scope of work: Created stylized props and environments for highly popular iPhone Social Networking game “WeRule”.

NewToy Inc, McKinney, Texas, USA

Platform: iPhone
Game: WeRule
Scope of work: Created concepts, stylized characters, stunning environments and props for highly popular iPhone Social Networking game “WeRule”.

OurStage, Massachusetts, USA

Platform: Facebook
Game: NA
Scope of work: Created  characters and environment concepts, 2D isometric vector environments, Vector props and assets; 3D Game Avatars and 3D animations and Game UI for the Facebook game.

Inertia, USA

Platform: iPad and iPhone
Game: TBA
Scope of work: Created the entire art for the game right from concepts to character design, level design, 3d characters to 3d environments, 3d character  animation, game UI design, in-game GUI, game logo to game effects.

Santa Cruz games , Santa Cruz, California, USA

Platform: Nintendo Wii
Game: IGOR
Scope of work: Created stylized characters and props for Wii game in the required poly count and texture size.

Gearbox Software, Plano, Texas, USA

Platform: Xbox 360
Game: Aliens
Scope of work: Created Hi-Poly environments for the XBox 360 game.

AppLab, Belgium

Platform: iPad and Android Tablets
Game: TBA
Scope of work: Created art including game logo, UI, world map and environments for this Time Management game.

Summer Time Studio, Tokyo, Japan

Platform: Android
Game: The Last Mage
Scope of work: Created environments and props for the fantasy based game.

Engineous Games, Toronto, Canada

Platform: iPhone
Game: Sketch Nation
Scope of work: Created concepts, logos and icons for the hugely successful iPhone game “Sketch Nation”.

Nimbletech, Sydney, Australia

Platform: iPhone
Game: Wolf on the Wall Street
Scope of work: Created characters, environments and props for the 3D iPhone game “Wolf on the Wall Street” based on the movie.

Purple Patch Studios, UK

Platform: PC Downloadable Game (Casual Game)
Game: Magic Aces
Scope of work:Created all art for the game right from concept till the final product. This included game UI design, game GUI, storyboards, in-game icons, game screens, game play backgrounds, world map, avatar profiles, etc.

Corbomite Games, Tel-Aviv, Israel

Platform: PC Downloadable Game (Casual Game)
Game: Zbang
Scope of work: Created stylized low poly characters for the PC Downloadable casual game.

Bukhatir Group, Dubai, UAE

Scope of work: Created a 5 minute 3D animation presentation showcasing Al Dhaid Cricket Village.

CHOI Productions, Seoul, South Korea

Scope of work: Created Hi-Poly 3D Movie Models and textures for a Korean movie.

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