LeapFrog,USA
Platform: iPhone, iPad and Android
Game: My Robot Friend
Scope of work: Created models and textures for various objects and environments in the game from the references provided.
Mobile Deluxe, USA
Platform: iPhone, iPad, Android, Facebook
Game: Big Win Slots™ – Slot Machines
Scope of work: Created all art and design for various slot machine games based on different themes for all platforms.
Lordz Game Studio, Netherlands
Platform: iPhone, iPad and Android
Game: Conquest! Medieval Realms
Scope of work: Created art for the entire game right from UI Design to Character Design and Assets. Created Stylized 3D characters and Assets, designed UI interface and art.
Likenone, India
Platform: Android
Game: Kite Fever – Kai Po Che
Scope of work: Art, design and complete development for the game based on the Indian Kite Flying Festival. The game received over 500,000+ downloads in less than a month with no marketing efforts.
Lordz Game Studio, Netherlands
Platform: PC
Game: Panzer Corps and Lordz Panzer Corps site
Scope of work: Created over 220 units, including tanks, ships, planes, anti-aircraft guns, etc. for the WW2 game “Panzer Corps”.
Swim Trainer, Luxembourg
Platform: iPhone
Game: Swim Trainer Race
Scope of work: Complete game development project including art and programming for the iPhone Swimming Simulation game.
Inertia, USA
Platform: iPad and iPhone
Game: TBA
Scope of work: Created the entire art for the game right from concepts to character design, level design, 3d characters to 3d environments, 3d character animation, game UI design, in-game GUI, game logo to game effects.
AppLab, Belgium
Platform: iPad and Android Tablets
Game: TBA
Scope of work: Created art including game logo, UI, world map and environments for this Time Management game.
Ngmoco : ), San Francisco, CA, USA
Platform: iPhone
Game: WeRule
Scope of work: Created stylized props and environments for highly popular iPhone Social Networking game “WeRule”.
NewToy Inc, McKinney, Texas, USA
Platform: iPhone
Game: WeRule
Scope of work: Created concepts, stylized characters, stunning environments and props for highly popular iPhone Social Networking game “WeRule”.
OurStage, Massachusetts, USA
Platform: Facebook
Game: NA
Scope of work: Created characters and environment concepts, 2D isometric vector environments, Vector props and assets; 3D Game Avatars and 3D animations and Game UI for the Facebook game.
Summer Time Studio, Tokyo, Japan
Platform: Android
Game: The Last Mage
Scope of work: Created environments and props for the fantasy based game.
Santa Cruz games , Santa Cruz, California, USA
Platform: Nintendo Wii
Game: IGOR
Scope of work: Created stylized characters and props for Wii game in the required poly count and texture size.
Gearbox Software, Plano, Texas, USA
Platform: Xbox 360
Game: Aliens
Scope of work: Created Hi-Poly environments for the XBox 360 game.
Purple Patch Studios, UK
Platform: PC Downloadable Game (Casual Game)
Game: Magic Aces
Scope of work:Created all art for the game right from concept till the final product. This included game UI design, game GUI, storyboards, in-game icons, game screens, game play backgrounds, world map, avatar profiles, etc.
Corbomite Games, Tel-Aviv, Israel
Platform: PC Downloadable Game (Casual Game)
Game: Zbang
Scope of work: Created stylized low poly characters for the PC Downloadable casual game.
Bukhatir Group, Dubai, UAE
Scope of work: Created a 5 minute 3D animation presentation showcasing Al Dhaid Cricket Village.
CHOI Productions, Seoul, South Korea
Scope of work: Created Hi-Poly 3D Movie Models and textures for a Korean movie.




